Quote from cougarob >>
Jyun hope all is well my friend! This IS a power-up set: pay coins for an upgrade that you can't sell. The idea to upgrade the MUT master card is a great one, but the problem from day 1 of the game is why on earth is the MUT master card NAT to begin with? And why are power-up cards NAT? What if you want to use Earl Thomas or Ed Reed or motivator Mathieu instead? Like every other version of MUT, you should have control to put Sean T in your lineup, sell him, trade him to a friend. Not have to pay coins to make your NAT card a little better and still be NAT.
Yup I edited the NAT aspect of it. But I think there was a much better way to pitch it to people. Frankly, this is how I thought it would be to start the year when they announced it which made me excited...and then I saw the actual cost
Quote from cougarob >> Jyun hope all is well my friend! This IS a power-up set: pay coins for an upgrade that you can't sell. The idea to upgrade the MUT master card is a great one, but the problem from day 1 of the game is why on earth is the MUT master card NAT to begin with? And why are power-up cards NAT? What if you want to use Earl Thomas or Ed Reed or motivator Mathieu instead? Like every other version of MUT, you should have control to put Sean T in your lineup, sell him, trade him to a friend. Not have to pay coins to make your NAT card a little better and still be NAT.
Yup I edited the NAT aspect of it. But I think there was a much better way to pitch it to people. Frankly, this is how I thought it would be to start the year when they announced it which made me excited...and then I saw the actual cost