So I don't post on here ever, seems all people do is out each other down and complain about cards and their stats but my question is how many players do u want to make a suitable theme team? I run mainly colts, Manning,Dickerson, Harrison, freeney, vinatari, but what do I need to bump my stats ?
The best way to do theme teams is do a little research on which players signed any sort of contract with your team that you wouldn’t have known before. For example, Jerry Rice on the Seahawks, or Randy Moss on the 49ers. Put the team chem on all powered up players and with each five team chemistry slots, there is an attribute upgrade. The max is 50/50 for a single team. If one player really won’t make the cut, put them at backup and start someone better from a different team. The backup will be there for the chemistry boost.
Chemistry is the thing people never use but it’s one of the most effective. I have some players up 3 overall with chems. Unfortunately for you a colts team isn’t the best this hear
So I don't post on here ever, seems all people do is out each other down and complain about cards and their stats but my question is how many players do u want to make a suitable theme team? I run mainly colts, Manning,Dickerson, Harrison, freeney, vinatari, but what do I need to bump my stats ?
The best way to do theme teams is do a little research on which players signed any sort of contract with your team that you wouldn’t have known before. For example, Jerry Rice on the Seahawks, or Randy Moss on the 49ers. Put the team chem on all powered up players and with each five team chemistry slots, there is an attribute upgrade. The max is 50/50 for a single team. If one player really won’t make the cut, put them at backup and start someone better from a different team. The backup will be there for the chemistry boost.
Right on
Chemistry is the thing people never use but it’s one of the most effective. I have some players up 3 overall with chems. Unfortunately for you a colts team isn’t the best this hear