Got easier over time, prob cus matchmaking is based on number of wins. Found it a bit biased towards offense - you can spam plays still with no huddle, but the defense might run out of audibles if they choose to audible. When they run out, they can be locked into a certain coverage if they don't call a t/o. Then its really easy to beat if you no huddle a generic play with HRM and set the appropriate routes.
Got easier over time, prob cus matchmaking is based on number of wins. Found it a bit biased towards offense - you can spam plays still with no huddle, but the defense might run out of audibles if they choose to audible. When they run out, they can be locked into a certain coverage if they don't call a t/o. Then its really easy to beat if you no huddle a generic play with HRM and set the appropriate routes.