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Back to Madden MUT 20 - Changes

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atlsdjryan1
  1. Lead Blocking - FB's, and even pulling lineman are dumb. They'd have better luck blocking blindfolded with the way the current AI is set-up. This should be fixed. Everyone that's played football knows that when you pull, you hit the first man you see. In Madden however, the FB or pulling Lineman will either stop in the middle of the play, or just completely miss the guy they're supposed to be blocking. This needs to be changed. 2.  Left Tackle & Right Tackle Blocking - We're at a point in the season where its a 99 DE vs. a 99 LT or RT. and the blocking is yet again atrocious. I have been sacked more times with my 99 overall Willie Roaf then I have been with any other player. And that 99 Willie Roaf cost a lot in Coin and TP. To be annihilated by an End with absolutely no blocking whatsoever is definitely messed up and needs some attention in the next version of Madden.  
  2. Defensive Pass Coverages - I've noticed this a lot, especially this week. I usually line-up in a nickel coverage blitzing one or both of my linebackers. Yet, sometimes, my FS or SS takes it upon themselves to blitz. I'm not controlling them, they just decide to rush the QB with no one back in coverage. Even though that's not the assigned play. This is also apparent in coverage audibles. When I tell my defensive backs to watch for the pass, and cover over the top, they freeze at the line of scrimmage allowing the WR to easily get 10 feet passed them for a wide open reception. I'm not sure I understand why line audibles, or play calling is essentially irrelevant allowing the players to not play their assignments, blitz, or do whatever else they want to do besides what the play call is.