Quote from officialRealCop >>
Most of my opponents just ran jet sweeps and then played a prevent D where their DE would shed super quick.
I think in the game is working as designed: be a low skill game where people can pay for success. Put a bunch of abilities on DL so you get pressure and then when you run the ball you get OP blocking. Running has never been easier and passing has never been more difficult.
To me this is an intentional game design to make more people have a chance in online games.
You know, this got me thinking. You know what would be brilliant? Releasing a game for the first 2 months that was very friendly to people inexperienced to online play. Get them hooked for 2 months because they can have some success playing online, and heavily encourage H2H early on (HR high end rewards, lack of solos, extended WL.) Then, you flip a switch via a patch to dial back the run a bit and make the game play as intended the entire time. Now, a new wave of new H2H players have already sunk time/money into their teams and are encouraged by some early success.
Quote from officialRealCop >> Most of my opponents just ran jet sweeps and then played a prevent D where their DE would shed super quick.
I think in the game is working as designed: be a low skill game where people can pay for success. Put a bunch of abilities on DL so you get pressure and then when you run the ball you get OP blocking. Running has never been easier and passing has never been more difficult.
To me this is an intentional game design to make more people have a chance in online games.
You know, this got me thinking. You know what would be brilliant? Releasing a game for the first 2 months that was very friendly to people inexperienced to online play. Get them hooked for 2 months because they can have some success playing online, and heavily encourage H2H early on (HR high end rewards, lack of solos, extended WL.) Then, you flip a switch via a patch to dial back the run a bit and make the game play as intended the entire time. Now, a new wave of new H2H players have already sunk time/money into their teams and are encouraged by some early success.