Muthead
+0

Championchip dynasties block, tackle, and control the clock.

All the great championship dynasties always blocked, tackled, controlled the clock, and took care of the ball( 49s, ravens, cowboys, steelers, pats, giants) none of them where run an gun track teams with all finesse players. Hopefully next years game will drop some rewards(expoints, ect) to teams for like something besides elementary stats such as passing yards. For instance, if u control the ball 65% of the game an win you get 300 exp. If you win the turn over margin 3 to 1 you get 100 exp, if you end the game by taking consecutive knees you get 100exp and so on. As an ex player an coach i was involved in many games where we won beating a so called more talented faster team. We just ran the ball right at them, punched them in the mouth, and occasionally threw a play action. My point is great teams r built from the inside out, not the outside in. If you start building your team with moss, hill, Vick, barkly, the game play befits them more then a player who develops an offensive line first. If you would like more realistic game play with more realistic players to compete against we have to stop making sweeps and deep passes so easy and accessible to all, especially gamers with no real life football experience. That may not sound like fun to some but that is fundamental football.You have to learn to block before you can carry the rock, and you have to learn how to hand the ball off and receive a hand off before you learn a passing game. As a former offensive coordinator, and 1997 starting QB in the North South game  Thank you for listening to my humble opinion.

Sr71nightstalker

All the great championship dynasties always blocked, tackled, controlled the clock, and took care of the ball( 49s, ravens, cowboys, steelers, pats, giants) none of them where run an gun track teams with all finesse players. Hopefully next years game will drop some rewards(expoints, ect) to teams for like something besides elementary stats such as passing yards. For instance, if u control the ball 65% of the game an win you get 300 exp. If you win the turn over margin 3 to 1 you get 100 exp, if you end the game by taking consecutive knees you get 100exp and so on. As an ex player an coach i was involved in many games where we won beating a so called more talented faster team. We just ran the ball right at them, punched them in the mouth, and occasionally threw a play action. My point is great teams r built from the inside out, not the outside in. If you start building your team with moss, hill, Vick, barkly, the game play befits them more then a player who develops an offensive line first. If you would like more realistic game play with more realistic players to compete against we have to stop making sweeps and deep passes so easy and accessible to all, especially gamers with no real life football experience. That may not sound like fun to some but that is fundamental football.You have to learn to block before you can carry the rock, and you have to learn how to hand the ball off and receive a hand off before you learn a passing game. As a former offensive coordinator, and 1997 starting QB in the North South game  Thank you for listening to my humble opinion.