Quote from OneBadMUTer >> Quote from stairwaytose7en >> I believe that it is working as designed.
That would make zero sense. Either events are unlocking as intended but currency counts are off, thus making making events unplayable, or events are unlocking prematurely because it was intended to not be cumulative. The current setup is glitched.
I noticed this also and thought it was odd. Those guys have disappeared since the mirror account thing has come out haha though so we won't get answers most likely.
Quote from stairwaytose7en >> I believe that it is working as designed.
That would make zero sense. Either events are unlocking as intended but currency counts are off, thus making making events unplayable, or events are unlocking prematurely because it was intended to not be cumulative. The current setup is glitched.
EA will check back in a week and ask, "Hasn't this been fixed." When many people say no, they will say they will work on it. And, that will be the last we hear from them about it.
Quote from OneBadMUTer >> Quote from x_andyturner >> Community communications guys are MIA
Yep. I messaged HSD on Sunday about it and have received no response despite the fact he has been on.
It’s obviously none of my business, but I’m curious to know how a CM spends one’s 40 hour work week.
Quote from OneBadMUTer >> Quote from x_andyturner >> Community communications guys are MIA
Yep. I messaged HSD on Sunday about it and have received no response despite the fact he has been on.
Left you on read....
Not a glitch..... just do it there's plenty of time and you can do it for free...
Quote from x_andyturner >> Community communications guys are MIA
Yep. I messaged HSD on Sunday about it and have received no response despite the fact he has been on.
Quote from Forte_Oz_to_Freedom >> Ah... That makes sense. I was wondering why the events were unlocking even though they were unplayable due to insufficient currency.
This promo would have been so much better if the events were based on cumulative currency counts. As it stands right now, it's nearly impossible to complete even one 89 master just by grinding. That's quite a step backwards from the easily grindable CC promo.
Oh wow. Now I understand the issue. I thought it was working as designed in that the currency was not cumulative. The fact that they are unlocking but not playable is something I didn't even consider. Makes me believe they were all supposed to stack like Gronks do. Man I'll be really pissed if I wasted all that coin on bats and wolves I didn't need
It’s my assumption Gronk isn’t cumulative because you are rewarded upgraded versions of him and not different players. Not that it makes it any better but I think this is why.
I don't understand why we still have the first MF panel. It has nothing there.
Quote from OneBadMUTer >> This issue hasn't been given nearly as much attention as it should have received, but we need an answer regarding the non-cumulative bats wolves and scarabs (Oh, my!).
Why does this appear to be a glitch?
1) Events unlock at the cumulative currency count, even though the prior level's event deducts from the bank. For example, the second Rodgers minion event unlocks at 1,400 cumulative bats despite the prior level having deducted 600 bats from the bat bank. However, you need a current total of 1,400 bats to play the unlocked event. Either it is mistakenly unlocking or mistakenly deducting from the total.
Ah... That makes sense. I was wondering why the events were unlocking even though they were unplayable due to insufficient currency.
This promo would have been so much better if the events were based on cumulative currency counts. As it stands right now, it's nearly impossible to complete even one 89 master just by grinding. That's quite a step backwards from the easily grindable CC promo.
Quote from OneBadMUTer >> This issue hasn't been given nearly as much attention as it should have received, but we need an answer regarding the non-cumulative bats wolves and scarabs (Oh, my!).
Why does this appear to be a glitch?
1) Events unlock at the cumulative currency count, even though the prior level's event deducts from the bank. For example, the second Rodgers minion event unlocks at 1,400 cumulative bats despite the prior level having deducted 600 bats from the bat bank. However, you need a current total of 1,400 bats to play the unlocked event. Either it is mistakenly unlocking or mistakenly deducting from the total.
This issue hasn't been given nearly as much attention as it should have received, but we need an answer regarding the non-cumulative bats wolves and scarabs (Oh, my!).
Why does this appear to be a glitch?
1) Events unlock at the cumulative currency count, even though the prior level's event deducts from the bank. For example, the second Rodgers minion event unlocks at 1,400 cumulative bats despite the prior level having deducted 600 bats from the bat bank. However, you need a current total of 1,400 bats to play the unlocked event. Either it is mistakenly unlocking or mistakenly deducting from the total.
2) Gronk IS cumulative. Why would just one of the masters be cumulative?
3) The EA reps here described MF as grindable. I am not sure about the math if everything were cumulative, but it would certainly be more grindable than it is now.
We need either an explanation regarding when the glitch will be fixed or an acknowledgement that the current setup is working as intended, even if it is illogical and ungrindable.