Quote from tfunk116 >> What the coin boosts pointed my thoughts to initially was to inject more coins back into the game. Like the 100 coin QSs during UF
But how many players in the world will have one of these cards on their team? Like 1-5% of players. And how many extra coins will this generate per live event? Like 5?
Quote from ButteryPeanut >> Yeah, you would need a lot of coin boosts to make it worth getting them. But with how much they cost I don't see any reason to get them. I am sure some will though
But I'd MUCH rather have a team of stat attribute boosts :lol:
What the coin boosts pointed my thoughts to initially was to inject more coins back into the game. Like the 100 coin QSs during UF
Ea just wants to find way to inject coins j to the system. They should hire coin sellers to grind coins. They do better than ea.
Yeah, you would need a lot of coin boosts to make it worth getting them. But with how much they cost I don't see any reason to get them. I am sure some will though
yeah it's basically like there is no boost...... unless you make an entire team of players with coin boosts
FFS EA!
What is the point of this boost?
I've never understood these coin boosts on players...
This boost makes it so you can get 646 coins instead of 640 by doing a Powerline event for the first time?
FFS EA!
What is the point of this boost?
I've never understood these coin boosts on players...
This boost makes it so you can get 646 coins instead of 640 by doing a Powerline event for the first time?