Muthead
+0

Why do those who hate power hate it so much?

Honest question... the main complaints that I see are "its a confusing extra currency"  and "give us the ability to upgrade player stats"  

As far as it being a confusing extra currency, not sure what is confusing - its training points.  There would need to be training points to upgrade a player anyway.

I think the main complaint is about wanting to upgrade players.  I started playing back in 17 and you could upgrade players to boost that persons ovr.   It was long ago, but if I remember, training a player made them Non auctionable and there were packs in the store to buy to upgrade players.  You would upgrade a player and then another player with better stats would come out.  With Power in its current form you upgrade player power levels which boost all teams stats if you play a team that does not have power.

BA11

Honest question... the main complaints that I see are "its a confusing extra currency"  and "give us the ability to upgrade player stats"  

As far as it being a confusing extra currency, not sure what is confusing - its training points.  There would need to be training points to upgrade a player anyway.

I think the main complaint is about wanting to upgrade players.  I started playing back in 17 and you could upgrade players to boost that persons ovr.   It was long ago, but if I remember, training a player made them Non auctionable and there were packs in the store to buy to upgrade players.  You would upgrade a player and then another player with better stats would come out.  With Power in its current form you upgrade player power levels which boost all teams stats if you play a team that does not have power.

mabaeyens

Quote from boomer295 >> Quote from mabaeyens >> Actually I'm positive that true all 99ers like Onyx are actually way higher than 110 OVR, and they have either hardcoded "110" on the card or yet again tweaked archetypes to make it look like that. 

Else, I sincerely do not understand how different archetypes with all 99s can be all equally true 110 OVR.

goobdeleve30

Quote from boomer295 >> Quote from Ram99 >> To this day, I have yet to see someone adequately explain power, and what it does, and how it truly affects game play. The developers themselves have created something they don't fully understand. 

With that in mind, it's a curious decision to double down on an idea which no one truly gets, don't you think?

goobdeleve30

Quote from 11011 >>

Honest question... the main complaints that I see are "its a confusing extra currency"  and "give us the ability to upgrade player stats"  

As far as it being a confusing extra currency, not sure what is confusing - its training points.  There would need to be training points to upgrade a player anyway.

I think the main complaint is about wanting to upgrade players.  I started playing back in 17 and you could upgrade players to boost that persons ovr.   It was long ago, but if I remember, training a player made them Non auctionable and there were packs in the store to buy to upgrade players.  You would upgrade a player and then another player with better stats would come out.  With Power in its current form you upgrade player power levels which boost all teams stats if you play a team that does not have power.

TheCreator8130

Quote from BillWalton >> In MM18, if I trained a player with +20 overall, I could easily tell from the speed. I can tell what stats are being boosted.

But that +5 overall from Power, I just don't feel it in every game.  Sometimes, when I have +5 advantage, I feel like I have -5.

 ^^ this. I’m 105-105 I’ve been matched up with Lesser and also got stuck playing a 91 ovr defense the other day in lvl. I felt like I was slowed down and the opponent was super fast, one of the hardest matches I’ve ever played and by my second drive on him I knew his d strategy and and could  identify every coverage or play he was in at the snap.

Ccrane9

I liked it better the first year when you could roll training into the next player and when you could see the stats increase

boomer295

Quote from mabaeyens >> Actually I'm positive that true all 99ers like Onyx are actually way higher than 110 OVR, and they have either hardcoded "110" on the card or yet again tweaked archetypes to make it look like that. 

Else, I sincerely do not understand how different archetypes with all 99s can be all equally true 110 OVR.

Said in the stream: "Talking about power -It doesn't affect the player stats though, is that correct? -Yes, not directly ... stats in the back of the player ... are not going to be directly affected ... overarching impact" "Even if I don't play competitive modes ... power is going to impact the OVR differential "

boomer295

Quote from licky_zhoug >> Quote from boomer295 >> Quote from Ram99

BA11

Quote from Samfromfrisco >> “If you are comparing players with all stats at 99 across the board the only thing that would separate their gameplay would be height and weight, OVR is irrelevant from a gameplay perspective.

Power is helpful if any of the players on your team are below 99 in any stats, but assuming that every player on your team is 99 in all stats, you wouldn't be be seeing an impact during gameplay.”

  • HSD Reddit AMA, 6/7/19

OP clearly does not accurately remember the different iterations of training last season, nor do they intricately  understand the concept of power this season and why both have been problematic, and thus does not share a concern for however EA decides to offer us “training” options next season. Besides being unnecessarily hard to understand, and eventually becoming irrelevant in both cases,

mabaeyens

Quote from jawabomb >> Quote from mabaeyens >> Actually I'm positive that true all 99ers like Onyx are actually way higher than 110 OVR, and they have either hardcoded "110" on the card or yet again tweaked archetypes to make it look like that. 

Else, I sincerely do not understand how different archetypes with all 99s can be all equally true 110 OVR.

jawabomb

Quote from mabaeyens >> Actually I'm positive that true all 99ers like Onyx are actually way higher than 110 OVR, and they have either hardcoded "110" on the card or yet again tweaked archetypes to make it look like that. 

Else, I sincerely do not understand how different archetypes with all 99s can be all equally true 110 OVR.

OVR is really just a weighted average of stats, plugged into a formula with a constant value. If all stats are 99, then all you have to do is change the constant to a value that gives you 110. So really, they can just change 1 number to get any OVR value they want for any archetype.

mabaeyens

Actually I'm positive that true all 99ers like Onyx are actually way higher than 110 OVR, and they have either hardcoded "110" on the card or yet again tweaked archetypes to make it look like that. 

Else, I sincerely do not understand how different archetypes with all 99s can be all equally true 110 OVR.

Said in the stream: "Talking about power -It doesn't affect the player stats though, is that correct? -Yes, not directly ... stats in the back of the player ... are not going to be directly affected ... overarching impact" "Even if I don't play competitive modes ... power is going to impact the OVR differential " "-Everything we are going to have in the game is going to be, you know, for the most part, power related. -Yes, exactly" "...my time is being rewarded, my effort is being rewarded ... that's what we're shooting for"

HangOnSloopy

Quote from Samfromfrisco >> “If you are comparing players with all stats at 99 across the board the only thing that would separate their gameplay would be height and weight, OVR is irrelevant from a gameplay perspective.

Power is helpful if any of the players on your team are below 99 in any stats, but assuming that every player on your team is 99 in all stats, you wouldn't be be seeing an impact during gameplay.”

  • HSD Reddit AMA, 6/7/19

OP clearly does not accurately remember the different iterations of training last season, nor do they intricately  understand the concept of power this season and why both have been problematic, and thus does not share a concern for however EA decides to offer us “training” options next season. Besides being unnecessarily hard to understand, and eventually becoming irrelevant in both cases,

GeeMack

There should just be some sort of calculator we can all use which shows players, add a +1 OVR and we should be able to see which stats are affected. 

All the smokescreen from EA creates unnecessary distrust. 

I have a sneaky suspicion that some of the +1s go on things like THA for a HB, which is why they don't want to disclose it.

hawskee

As most people reiterated in this thread, the inability to properly explain power and the logistics behind it is the reason people are so skeptical of it. Watching the stream the most unsettling part was seeing HSD ask the million dollar question that all of us wanted to be asked. This was finally the moment we were going to get a legitimate answer regarding power. With one of the main engineers sitting beside him for the stream (Patrick), who better to ask such a question. Then Patrick gives his answer and he basically says he can’t explain the code specifics of it, but that it was engineered with that case in mind. That case being when you have a 99 overall team with a +5 overall advantage, how is the advantage accounted for. Then HSD says they’ll be able to give us more answers “later” as they don’t have them available right now. 

Hearing that just made me feel uneasy. That answer just seems like a way to disguise the fact that they actually don’t know the answer. If they could just dedicate a stream to properly answer this question, it would make a lot of people happy.

Samfromfrisco

“If you are comparing players with all stats at 99 across the board the only thing that would separate their gameplay would be height and weight, OVR is irrelevant from a gameplay perspective.

Power is helpful if any of the players on your team are below 99 in any stats, but assuming that every player on your team is 99 in all stats, you wouldn't be be seeing an impact during gameplay.”

  • HSD Reddit AMA, 6/7/19

OP clearly does not accurately remember the different iterations of training last season, nor do they intricately  understand the concept of power this season and why both have been problematic, and thus does not share a concern for however EA decides to offer us “training” options next season. Besides being unnecessarily hard to understand, and eventually becoming irrelevant in both cases, the most offensive part about the concept of “training” to me has been that it that it is clearly a ploy by EA to upsell users into spending more to “improve” their teams, when earning the cards themselves should be improvement enough.

mabaeyens

Quote from jrballot >> Ea can’t even explain power as to what it actually does. It’s glitchy. It’s only there to make ea money and complicates ovr 

And it's not that we have not asked for it. That dev mailbag with in depth answers (April 12) is taking a bit longer than expected to arrive! Quote from licky_zhoug >>

mabaeyens

"Upgrade player stats": as far as I know, it was possible previous years, not this year. You are wrong with training points, that does not make your card stats go higher, but its power go higher. If SPD is at 90, no matter how much you train your player, SPD will remain at 90. It was not like that on MM18.

"+5 OVR": No, it does not give +5 to each individual stat, just like +1 OVR boosts do not make each card go +1 OVR. Even if it did, at least since Spotlights, likely weeks before, it was irrelevant. Some stats never increase depending on archetype, some stats, even increased, do not weight enough as to increase your card OVR. With the release of Onyx you could see some cards OVR go slightly higher. Except for Onyx, few cards get to 106-107, most stay with 104-105 even with 10 or more +1 OVR boosts.

Additionally, to get +1 OVR in some cases you only need a key stat for that archetype to go +1. We have written a lot about that, just compare Base 83 OVR Develin with Labor Day 83 OVR Develin.

licky_zhoug

Quote from 11011 >> Quote from licky_zhoug >> Quote from boomer295

jrballot

Ea can’t even explain power as to what it actually does. It’s glitchy. It’s only there to make ea money and complicates ovr