Quote from PASKI >> I hate Stamina refill. And fix the Avertise video to earn MC....
I'm surprised they are going back to Stamina, actually. Must be some data showing they are losing revenue from users not having to pay for refills.
Quote from Mschooff >> Quote from Cyclone >> I wished they would bring back our MM18 tournaments and rewards. That's something I looked forward to on the weekends. Rewards, real worthwhile rewards. This dev team now. I'm not sure we ever received anything in all of the year that had worthwhile rewards
The guy said H2H master will be the "best players in the game". We'll see how well that holds up.
Quote from Cyclone >> I wished they would bring back our MM18 tournaments and rewards. That's something I looked forward to on the weekends. Rewards, real worthwhile rewards. This dev team now. I'm not sure we ever received anything in all of the year that had worthwhile rewards
The guy said H2H master will be the "best players in the game". We'll see how well that holds up.
I wished they would bring back our MM18 tournaments and rewards. That's something I looked forward to on the weekends. Rewards, real worthwhile rewards. This dev team now. I'm not sure we ever received anything in all of the year that had worthwhile rewards
Quote from EA_HeySteveDave >> Quote from boomer295 >> Quote from BillWalton >>
Quote from boomer295 >> Quote from BillWalton >> Quote from SWiFT_Curry >>
Quote from Ram99 >> It seems I'm not alone in the 'but what about the gameplay?' camp. Again, it's clear that they're still working on things and I'm guessing that some things are just not ready for the reset, but this is the issue for me.
Also, bring back Danny (At least HSD looked like he was wide awake and engaged, but my two dudes looked like they weren't exactly into on-screen communication) Unless he literally has collapsed under the weight of starvation/lack of sleep (Send my dude out on a tropical vacation to get some Vitamin D already)
In all seriousness, this was one of those 'misses' in terms of imparting important information. It doesn't mean it's going to be bad at all (I'm sure there have to be improvements) But we have to keep our eyes on the things that matter the most. Previous iterations of MM have worked beautifully - that's where you should be drawing your inspiration from.
Quote from SWiFT_Curry >> Quote from Apex >> Yeah you have answered all my questions and concerns, thanks!
I am optimistic in Real Life, but this game has forced me to be pessimistic about the future of it.
Guess we will see, thanks again for this thread and for answering questions for those of us that havent seen the stream yet! =)
Quote from Apex >> Yeah you have answered all my questions and concerns, thanks!
I am optimistic in Real Life, but this game has forced me to be pessimistic about the future of it.
Guess we will see, thanks again for this thread and for answering questions for those of us that havent seen the stream yet! =)
I will always play MM till it dies, hate to say it but overall, it’s my most favorite game, or at least the game I have the most playtime on, little over 5 years if we include MM25thA. Which is why I’m worried that the focus on adding features as opposed to tuning old, basic features is putting us on a crash course for no game at all. Hoping that MM20 can turn it around but it’s not looking good.
It seems I'm not alone in the 'but what about the gameplay?' camp. Again, it's clear that they're still working on things and I'm guessing that some things are just not ready for the reset, but this is the issue for me.
Also, bring back Danny (At least HSD looked like he was wide awake and engaged, but my two dudes looked like they weren't exactly into on-screen communication) Unless he literally has collapsed under the weight of starvation/lack of sleep (Send my dude out on a tropical vacation to get some Vitamin D already)
In all seriousness, this was one of those 'misses' in terms of imparting important information. It doesn't mean it's going to be bad at all (I'm sure there have to be improvements) But we have to keep our eyes on the things that matter the most. Previous iterations of MM have worked beautifully - that's where you should be drawing your inspiration from.
Yeah you have answered all my questions and concerns, thanks!
I am optimistic in Real Life, but this game has forced me to be pessimistic about the future of it.
Guess we will see, thanks again for this thread and for answering questions for those of us that havent seen the stream yet! =)
Quote from MaddenPimp >> Quote from Ram99 >> I'm worried from what I read, but I'll keep an open mind since I have yet to see the stream. I'm hearing a lot of structural changes and bells & whistles on the periphery, but my major concern is in-game mechanics of game play. A lot of things are nice cosmetic touches or a little more of league engagement on a basic level ('Hey, I'm not here!) but I don't know why we can't go back to certain basics that worked quite well. But, stream first and then I can form a proper opinion.
Quote from BillWalton >> Quote from SWiFT_Curry >> Quote from dadadadann >>
Quote from SWiFT_Curry >> Quote from dadadadann >> No leaderboard sounds trash but I guess it's to avoid another **** scandal
They did say they would add it in later but we all know that means it’s never coming lol
I don't understand their reason why they want to take it out first and implement later. They already have the code for leaderboard. It is not something they don't have currently. Then they add another "assignment" in the future when they can do it today. It is just very weird.
Quote from SWiFT_Curry >> Quote from MaddenPimp >> Quote from SWiFT_Curry >>
Leagues: -Help request in leagues tab. -Commissioner swap option due to inactivity. “Your comm is inactive do you want to take over?” Admins only -Auto-que toggle for LvL matches. -Ability to set status as available/not available. Commissioner can also set this status. -League survival and bank are removed. Survival will come back later after revamp. -Achievements: variety of achievements and are tiered. Daily and weekly achievements will reward league tokens to be used in league store. -Personalization of leagues is on the way. Mentioned avatars. -Rewards: there’s a store where you can use league tokens to purchase “things that will help you grow your team” (gems are available here). -Commissioner can promote league in search list (on a cooldown) like a job advert.
Overdrive: -mostly the same, match making focused on division and fan count. -easier to level up captains and coaches.