Muthead
+1

I know the kicking/punting games are pretty irrelevant in madden, but I have a few issues with it

These range from minor to pretty serious and are listed in no particular order other than the order I think of them.

  1. Kicking is way too easy. Whether it's a FG or a punt, it's far too easy to get a perfect or near perfect kick. In the NFL, a 20 yard FG is easier than 40, and 40 is easier than 60 even if a kicker can reach from 60. In madden, FGs are virtually all the same difficulty as long as you're in range. Ideally I would like them to bump the max FG range up to 60-65 depending on kick power and field conditions but make accuracy way harder, especially on longer kicks.

  2. The focused kicker ability. Kicking is already easy enough, why give an ability out that everyone gets making it easier? They should either get rid of the ability outright or roll its AP into offense or defense so there's at least a choice to make in that regard.

  3. The clock should not run on safety punts until the ball is touched. This issue has been there for years, the clock starts when the ball is kicked. This is a minor issue but it's easy enough to fix.

  4. If you down a punt near the end zone and carry the ball into the end zone, it should be a touchback, not dowm where the player first touched the ball. Again, a small issue given the lack of punts but it shouldn't be too hard to fix.

  5. The default on punts near the end zone should be that the returner is under the ball and you need to press O to run away and let it bounce, not the other way around. This is a personal preference but I don't want the game not to field the ball for me, the returner should be under the ball until the player decides it's not a good idea to field the ball and runs away from it.

  6. There should be way more variability in punt distance. This one is less important and might be tougher to accomplish than the others but punts in madden are almost always pretty much tbe same distance. If you remember the punt by KC in the SB that was boomed but called back due to a hold and then the re-kicl was shanked, you can have an idea of what I mean. This goes along with #1 but punters should have the ability to boom it 70 yards if you hit it perfectly but that should be very difficult to do and 40-50 yards should be way more common, with a chance at a shanked of punt under 30 yards.

There may be more things that I can't remember but this is plenty for now. As for concerns about lag messing with the meter, MLB the show online has historically had much worse servers than EA and they're able to handle hitting pretty well which is much more time sensitive than kicking would be so it shouldn't be too difficult.

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