Muthead
+0

CONFUSED ABOUT KING HENRY??

So his X factor starts on? And then is deactivated after four plays? And how does it turn back on? If anyone could give me a quick run down on how all this works, that would be great!! Thanks in advance!!

JJ18

As if he’s not already OP enough lol

zinsindetta

Anyone know if the ability that makes it harder to leave the zone does anything? I have not noticed, might be wasting 1 ap

Nikelz81

I dont believe so. How many plays is he active for? He is supposed to be active for 4 plays

nomiller024

Active for four plays and then 5 plays to recharge.

Nikelz81

Yes i do not think perssistant changes it

Ducati0307

Henry's Freight Train is just 1 AP so it's cheaper... but it just goes on for 4 plays and off the next 5 plays called on offense (he does not have to be on the field for those plays). Tackling him for a loss does not deactivate him.

Quadfather's Freight Train is 2 AP but better... it stays on until he's tackled for a loss. Then it comes back on after the next 5 plays called on offense (he does not have to be on the field for those plays).

WizDragonXbox

thank you for this clear explanation

i have both Quad and King Henry .. but only x-factor on quad though (with persistent so instead of 1 TFL .. it's 2 TFL)

nomiller024

Thanks!

Steelcurtain_86

So it’s like AJ but with Henry 4 plays that’s he is in his xfactor or will deactivate. After 5 plays that he is in his xfactor will turn back on.

Edited by Steelcurtain_86

nomiller024

Does he have to be on the field for the plays to count? Or can he be a sub while he’s deactivated and the plays still count towards reactivating?

Nikelz81

When he deactivates i put him at WR and run with quadfather til he reactivates

Steelcurtain_86

Yes he has to

GoodBizBrand

He has to be on the field for the 5 recharge plays to work