So far I’m really enjoying my options right now. Have full Pu Wagner, Shaz and Houston (at LB in my 4-3 odd package).
6’3 with 89 speed is what they call a “glitch” user right now. Haha
Quote from CaneCorsoMaster >> It’s fucking awesome. Run big nickel G man and take my choice at safety. Either 87 Amos or 85 jackson, basically help out when a defender gets burned on a drag, slant, in or out routes. Khalil Mack, Hicks, and Goldman make the Qb think fast. Game is super fun right now
Good tip!
I'm going to try out Big Nickel Over G. I've got top end Safeties and some people are saying the nerfing mainly impacts usered LBs. Shaz and Wagner will have to make it on their own!
It's definitely more realistic... and I'd say I'm reluctantly okay with the changes.
I'm generally not great at usering but if you threw right at my Shaz in M19... I would typically come away with the ball. Now it just seems like luck plays a factor. I'm also having trouble getting picks on deep balls... clicking on I've learned to just go for the swat now and not the interception.
I say that I'm okay with the changes overall because while I get less picks on Defense... I throw FAR less picks on Offense.
Yeah there’s some tweaks they need to make. I’ve had balls hit me in the head but I can’t get a catch animation to register. It did the same thing to start the year last year. The super jump is gone but the range and reaction is a little too low.
Try out jaylon smith the dude don’t miss hit sticks. Force fumbles 3 out of 4 times
Idk how i feel about it..... i played a game yesterday where this kid had a crazy lurk with mack (15+ yds downfield) and it was a ball that seemed well over his head. He jumped straight up and back and got it. But i have plays where my guys dont even react, ball flies literally right in front of them. Im not asking to jump and pick off high passes like in previous years but geez it can be pretty frustrating when your guy gets no animations at all
I haven’t played much online so far, but usering is much more fun and challenging this year. I love being able to beat a good squad solely on the fact that they’re a bad user. This year is a lot more skill and matchup based game rather than 19.
Quote from luk1887 >> Quote from matt3352 >> They’ve made it harder to user, put the skill back in it which is a good thing imo. Running around like a headless chicken holding triangle isn’t usering imo.
This year a user pick is a user pick
How is implementing unresponsiveness on the usered player bringing back skill? It just feels like a broken mechanic and makes it kinda random.
Quote from luk1887 >> Quote from matt3352 >> They’ve made it harder to user, put the skill back in it which is a good thing imo. Running around like a headless chicken holding triangle isn’t usering imo.
This year a user pick is a user pick
How is implementing unresponsiveness on the usered player bringing back skill? It just feels like a broken mechanic and makes it kinda random.
I love the usering it actually takes skill. Finally it’s in a good place. But the tackling well never mind
I love, love, love it.
Much more realistic but with the timing of the game of how long it takes plays to develop and the total control of the user I can read the routes, bait, speed burst, pick.
Gotta be patient, know where you want to go or better yet what the route is.
I use Shazier in a 3-4. I play my run fit first. Not, the run but the gap I'm responsible for. Once I know it's not a run I strafe or speed into my zone.
Quote from samurijohn >> It’s not bad except for when they make it so that the ball goes not over but through your user cause he’s too far downfield.
I just rage quit a game 0-0 in the 1st qtr because of this. Meanwhile I'm getting Hill matched up 1 on 1 smoking dudes and my opponents CPU defnders keep getting the animation where they literally grab him, climb on him and do the 1 handed Odell catch for an interception.
It’s fucking awesome. Run big nickel G man and take my choice at safety. Either 87 Amos or 85 jackson, basically help out when a defender gets burned on a drag, slant, in or out routes. Khalil Mack, Hicks, and Goldman make the Qb think fast. Game is super fun right now
It’s not bad except for when they make it so that the ball goes not over but through your user cause he’s too far downfield.
Quote from matt3352 >> They’ve made it harder to user, put the skill back in it which is a good thing imo. Running around like a headless chicken holding triangle isn’t usering imo.
This year a user pick is a user pick
How is implementing unresponsiveness on the usered player bringing back skill? It just feels like a broken mechanic and makes it kinda random. Not being able to just hold triangle for picks anymore in a 10 yard radius is great but the way usered players move is just off
I like it. The super linebackers jumping 10’ in the air and doing a 360 while snagging the ball one handed was fun on defense, but got kinda old on offense.
i like that it’s a bit more challenging and realistic now
I personally think its horrible. The usered players are super unresponsive as if they've implemented a bit of an input lag on purpose. Cutting down the radius on picks would've been enough imo