Muthead
+0

How do you counter Pinch Buck 0?

I never found playsets in playbook to do it.

icysole

Any shotgun, leave your TE or RB in for block.

send left wr on vertical and have other slanting, 1 is guaranteed open every time. Your choice to hike and lob to vertical guy or bullet to slant. Don’t matter.

Crinus

Quote from Woodsmall12 >> So I’ve been able to beat pinch buck zero with no issues until tonight ... guy would come down and press me, looked to be shaded inside, and would always be further down the field then tyreek and Holt! How is that even possibly bcz typically when I press and play over the top I can NEVER get behind the receivers but this guy can ... plus his DBs often bumped my WRs like 3 seconds into the play ... ultimately I just need to learn how to fight fire with Fire 

thanks in advance for any input 

 I wanna know why AI can suck so much in a game at times. This game seems designed to not ever let you pull off a decent win streak of more than a few games and starts to unload bullshit on you.

Von

toss toss and pitch, they'll get out of it eventually. Im pretty sure this play is going out of fashion really soon

Woodsmall12

So I’ve been able to beat pinch buck zero with no issues until tonight ... guy would come down and press me, looked to be shaded inside, and would always be further down the field then tyreek and Holt! How is that even possibly bcz typically when I press and play over the top I can NEVER get behind the receivers but this guy can ... plus his DBs often bumped my WRs like 3 seconds into the play ... ultimately I just need to learn how to fight fire with Fire 

thanks in advance for any input

Crinus

I figured one thing out that mess em up.

WR Screen.

StickWork7

Gun Trips for me

Crinus

Quote from brian211259 >> Quote from maddenovertime >> I just leave the RB in to block and run slants and drags. 

Throw in the occasional screen as well 

The people who run that play only run it cause they can’t play D so they won’t be able to stop the quick throws 

 Why do you assume that everyone who runs an effective play must do it because they don't know how to play the game?  I mix things up because I find it boring to run the same play over and over.  But it makes perfect sense to keep running a play that works until your opponent finds an effective counter (and Pinch Buck has plenty of effective counters); it's not like it's some glitch play that can't be beaten.

Xtramint

All great advice, you can also max protect any play with a wheel route, a TD 4/5 times I’d they are in 0 man.

brian211259

Quote from maddenovertime >> I just leave the RB in to block and run slants and drags. 

Throw in the occasional screen as well 

The people who run that play only run it cause they can’t play D so they won’t be able to stop the quick throws 

 Why do you assume that everyone who runs an effective play must do it because they don't know how to play the game?  I mix things up because I find it boring to run the same play over and over.  But it makes perfect sense to keep running a play that works until your opponent finds an effective counter (and Pinch Buck has plenty of effective counters); it's not like it's some glitch play that can't be beaten.

nicksr84

Bunch verticals

Hodgey33

Don’t max protect the players manned up to the te and rb become blitzers as well. You want to either blk your rb then put your te on a delayed flat or vertical route.   The best short man beating route imo is zigs. I tend to put 4 wrs out on routes from a tight set. 2 on zigs the other 2 on deeper routes works well against the meta man blitz’s.   Or just run stretch on it.

luk1887

Quote from Dukedakilla >> You need wheels routes with good fast recievers running it to be real. This year Man to Man with the right corners bags alot of man beaters. Sure people say slants or in routes but when they have Blount and Pat P and Lattimore its not really an option. And what really messes it up is QBs have slow releases you god forbid your fast player gets open Reggie White or LT will be in your face messing up the throw or sacking you. That being said Find plays with Wheels preferably on the Line of scrimmage so there less likely to get pressed. Have a few drags in case. There are unbumpable hitches get use to lowballing those suckers. And pray that your Oline holds up.

Dukedakilla

You need wheels routes with good fast recievers running it to be real. This year Man to Man with the right corners bags alot of man beaters. Sure people say slants or in routes but when they have Blount and Pat P and Lattimore its not really an option. And what really messes it up is QBs have slow releases you god forbid your fast player gets open Reggie White or LT will be in your face messing up the throw or sacking you. That being said Find plays with Wheels preferably on the Line of scrimmage so there less likely to get pressed. Have a few drags in case. There are unbumpable hitches get use to lowballing those suckers. And pray that your Oline holds up.

PaulyCeezy

Saints shotgun tight formation. 2WR on left, TE and WR on right. Motion TE to left side making it a bunch set. Max protect line. Run zigs with two outside receivers and a corner with the slot receiver. Zigs are always open and if you have a fast enough receiver running the corner and he doesn’t user him then it’s a TD everytime

xETSxBLaZeD

We played squads and goal line runs work really well! You end up with 8 men on the line and they cant get through

irishdawg22

Seahawks' Gun Double Y Off.

Max Protect.

Slant slot WR.

Slant or drag strong side WR.

Check out the route on the boundary WR. Beats man press 90% off the time. This same route is found all over the Saints book.

And you can audible to inside zone or read option which are both strong against the blitz.

Addict856

Toss and stretch  the living *^%# out of them