Quote from jcsteel66 >> For context, here's what I use right now:
DEFENSE
MLB Ryan Shazier -- Tip Drill, Secure Tackler, Tackler Supreme -- really helps when it comes to breaking down and tackling RBs. He also gets very glitching catching animations on tips/swats. ROLB Lawrence Taylor -- Under Pressure, Power Specialist, Edge Threat (X-Factor Unstoppable Force) -- a pass-rushing monster, I rush him from the edge on almost every single play. Since he also has 90 Finesse Move, he always gets a good pass rush animation.
For context, here's what I use right now:
DEFENSE
MLB Ryan Shazier -- Tip Drill, Secure Tackler, Tackler Supreme -- really helps when it comes to breaking down and tackling RBs. He also gets very glitching catching animations on tips/swats. ROLB Lawrence Taylor -- Under Pressure, Power Specialist, Edge Threat (X-Factor Unstoppable Force) -- a pass-rushing monster, I rush him from the edge on almost every single play. Since he also has 90 Finesse Move, he always gets a good pass rush animation. LOLB Kevin Greene -- Under Pressure, Finesse Specialist, Edge Threat (X-Factor Unstoppable Force) -- the flip side of Taylor. Both have 85 Speed screaming off the edge. OFFENSE
HB Bo Jackson -- Pin-n-Pull Guru, Bulldozer, Bruiser (X-Factor Freight Train)
Quote from jcsteel66 >> Best/Most Important (to me):
Escape Artist -- crucial for my Vick to be able to escape pressure, throw on the run, and throw the ball away to avoid sacks. Bruiser -- allows Bo to run throw and over people. You have to time the Stiff Arm better, but it's still great. Edge Threat -- quicker pass rush wins for your edge rushers are very important when you actually force your opponent to pass. Finesse/Power Specialist -- I like this as a complement to Edge Threat, as, again, you're looking for faster pass rush "wins."
Quote from Baragar45 >> Edge threat on both your outside pass rushers, power move/finesse move specialist paired with them too, I also like under pressure on someone rushing the passer. Enforcer is good on D if you have a guy who can get it.
on offense evasive is great for a hb. As far as throwing it depends which QB you have if you want/can put escape artist in him, if not I’d recommend the route chems for your receivers. Some really good unique route combos can be made.
All of this... Pick players you will use all year.
On D for me it is LT, Von and Tillman On O it is Vick, Bo and Holt
Best/Most Important (to me):
Escape Artist -- crucial for my Vick to be able to escape pressure, throw on the run, and throw the ball away to avoid sacks. Bruiser -- allows Bo to run throw and over people. You have to time the Stiff Arm better, but it's still great. Edge Threat -- quicker pass rush wins for your edge rushers are very important when you actually force your opponent to pass. Finesse/Power Specialist -- I like this as a complement to Edge Threat, as, again, you're looking for faster pass rush "wins." Tackler Supreme -- I have this on my Shazier, and it allows him to make tackles even on bad angles. I don't get tackle animations for my other guys like that. Now, I have not yet used Enforcer, though I plan to put Enforcer and
Thanks. Regarding the route chems for receivers, do you mean the specialist chems that apply to a specific route type, or the apprentice chems that increase the number of routes that can be selected when using hot routes?
Edge threat on both your outside pass rushers, power move/finesse move specialist paired with them too, I also like under pressure on someone rushing the passer. Enforcer is good on D if you have a guy who can get it.
on offense evasive is great for a hb. As far as throwing it depends which QB you have if you want/can put escape artist in him, if not I’d recommend the route chems for your receivers. Some really good unique route combos can be made.
I haven't wanted to invest training in abilities and X-factors for players on my squad so far because I was planning on swapping them out with other players as the season goes on, but I'm starting to get some guys on the team now that I plan to keep all year. Now I want to begin to make some investments there.
What do you guys think are the most important abilities and X-factors to pick up and why? I'm more of a pass first guy on offense and I tend to focus more on tight coverage on defense rather than sending multiple defenders in on the blitz. Running primarily 3-4 and Nickel right now.
I haven't wanted to invest training in abilities and X-factors for players on my squad so far because I was planning on swapping them out with other players as the season goes on, but I'm starting to get some guys on the team now that I plan to keep all year. Now I want to begin to make some investments there.
What do you guys think are the most important abilities and X-factors to pick up and why? I'm more of a pass first guy on offense and I tend to focus more on tight coverage on defense rather than sending multiple defenders in on the blitz. Running primarily 3-4 and Nickel right now.