Register
Login
Login or Register
MUT Database
Madden 25
Players
Madden 24
Players
Madden 23
Players
Madden 22
Players
Madden 21
Players
Madden 20
Players
Madden 19
Players
Prices
Watchlist
Team Builder
Forums
Forums
New Posts
Raffles
Pick'em
Moderators
Tournaments
Muthead League
Muthead
MUT Database
Madden 25
Players
Madden 24
Players
Madden 23
Players
Madden 22
Players
Madden 21
Players
Madden 20
Players
Madden 19
Players
Prices
Watchlist
Team Builder
Forums
Forums
New Posts
Raffles
Pick'em
Moderators
Tournaments
Muthead League
Register
Login
Login or Register
JPHRZ
Member since November 2016
Home
Message JPHRZ
Threads
Lineups
JPHRZ
commented on
Garett Bolles
I love that Bolles made AP, was PFF's highest graded tackle, was voted into NFL Player's top 100 list, and is still the lowest OVR of the Core Elite Tackles. I wonder how they made this decision and to have Miller be a Power Rusher, and Chubb a finesse rusher..... Chubb is bigger than miller, stronger than miller was coming out, but he's not as quick and definitely doesn't have that bend. I wonder if someone unfamiliar with football at all sets this stuff.
JPHRZ
commented on
Ryan Shazier..... drop mic. But honestly are the Devs from Pitt? I wish my team could get favoritism with players stats instead of nerfs for some reason.
JPHRZ
commented on
Unless we actually analyze instead of pushing beliefs as though its equal..... I'm a big broncos fan lol but we don't have a Moss or Sanders, and they are the top at their positions, with Moss i guess is 1A 2A with Calvin. I love attempting to break down football to causal links. It can be done, and it would be awesome if they would share all that NExt Gen impact and speed and location data with the public. NFL Network analysts are a joke, and everyone good that will bother to do it, does it by calculating all the forces he can from a tape.
JPHRZ
commented on
I've had Ps5 since second month of releases? It's still not accurate at all. I can run a 300+ lb O line and if they have strong safeties they can stack the run gaps, or at least what Madden tries to simulate and filling the gaps. I don't know if you remember Pats Colts game a few years ago when they extra o line and Gronk a TE2 and he threw that DB almost since the weight differential was so great. They ran for 4 TDs and never switched it up. You can't do straight ahead runs like that, with a jumbo set and just win every snap, just like IRL. Maybe it's slightly better, but there should be essentially guaranteed run blocks if I have Gronk or a Tackle and he's going up against any DB. They made Safeties have no real weaknesses, with high Man Zone and apparently able to stop small trucks with their bare hands. There's more, like speeds being off even with same speed players IRL. Also, if they ever want this to be on par with the leading AAA titles it would appear they need to build a custom physics engine to build the game on. They're using Frostbite since they bought DICE years ago. but that was a FPS engine that could simulate the destruction of inanimate objects well. Other EA games have had issues, but for football it goes beyond that sine the number of data points and contact points all in real time would be enormous.
JPHRZ
commented on
Nothing is above humor, and you can't change an addict until they want to change. Offering help is great, but let's not insult every adult by pretending they don't look foolish sometimes/often. If you can't laugh about things all that's left is crying.....
JPHRZ
commented on
Man they have you pegged, you're exactly who they want lol. You are so loyal to the brand they'll never have to earn you, just keep exclusivity. I hope you one day play some better games, but a happy addict is still happy i guess, most aren't regardless.
JPHRZ
commented on
How are they simulating weight at all? Safeties can stop the run no problem out of nickle. The fact a 3-3-5 could stop the run in jumo sets is the definition of weight being inaccurate.
JPHRZ
commented on
New maybe, exciting though? With their track record of buggy execution and no balance at all, this just sounds ripe for a fall of "FIX IT EA!!!! IT'S UNPLAYYYALE!!!! I ONLY PLAY HOME GAMES WITH SEAHAWKS!!!!" lol
JPHRZ
commented on
There's small chance things, and there are physics becoming meaningless. And to properly simulate 1 game can't be equal to 1 game of stats, since their so short and you play many of them. Sure there's wins and losses, but without standardization and actual counters to each thing it becomes who either does something silly, or gets Frostbited since it's a FPS engine. Ideally sports create a environment where physical skill and strategy and thought meet and 1 side is winner. Same reason NFL has hard cap and also the bes parity in Pro sports, The idea is to get rid of money as the driving force and they review the rules every year to try and catch anything needing tuning. EA should take some notes.
JPHRZ
commented on
Just remember, there are quality AAA games out there that have yearly updates and running content, with balance and execution in game as core values. Play a FF game or League of Legends, or CoD, that;s what convinced me finally, was how much better other games were, and now I'm just doing fantasy and watching all the games.
Member Stats
Joined
11/9/2016
Posts
1018
Credits
17.23
Muthead OVR
73