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cjmalls
Member since March 2021
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cjmalls
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Yup PS4. This is a link 2 my team: https://www.muthead.com/21/team-builder/6b001c9c-caae-483b-a01c-724e2725ca01/ I usually make changes as I go but forget sometimes. I filled my backups with TB Bucs players 2 get 2 tier 10-Team Chem. As far as D plays u pretty much let the opponent pick their play 1st. Before each play after ur opponent picks their play it gives u the # of RBs/TEs/WRs they have in the next play in the bottom corner of the TV. If u c 3 or 4 WRs with 1TE alot go with a Nickel or Dime D. U want CBs covering WRs mostly not LBs. If u notice any patterns with the play calling it'll be useful. I.E. If someone u play runs 3 or 4 WRs & u realize they always pass from this offensive set. That's always nice but not always the case. They might notice ur playing heavy on the pass D & throw in a run play. Run D u want a good amount of ur D inside the box(inside lined up with the O-line). Only pre-play adjustment I generally use is giving the WRs some space in 3rd/4th & long(about 15yds) I don't get 2 fancy with shifting that much. That's about all I can think of at the moment. Good luck!
cjmalls
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I have TB Bucs chemistry maxed at tier 10. Which is 50 Bucs players. That gives all my Bucs players a boost. I don't know if u have a good amount of players from any 1 team.(preferably 1 with a good amount of high rated players) You can choose team chemistry for Mills MLB, Johnson WR, & the team captain(he has 7 slots which is like 7 players from ur selected team). Every team has 3(I think) players that have their team chemistry ×3. I.E. Warrick Dunn has a power up & team diamond card with ×3 Bucs. The team diamond is used in the pow up but the team chemistry stays at ×3. Also have offensive & defensive chemistries. I.E. I use Balanced O it has the same max as team tier 10. With this any player that u equip with these chemistries receives stat boosts. The players can have 1 up to ×4 but their actual overall rating factors in on the # they can equip. 70-82×1 87×2 92×3 97×4. If a player isn't equipped with at least ×1 they won't receive any boost from the O chem. Hopefully u have a good amount from 1 team & can utilize the team chem boost. Together with ur chosen O/D chem boosted a 96 player to 99(it depends on which stats the player lacks it's usually a 1 or 2 overall rating boost but is def worth it). Hopefully I wasn't 2 confusing. If u do try you'll get how it works quick. There's a 3rd chemistry boost which I won't go into. The only down side is the last will lower certain stats depending on the tier but useful for adding certain stats a player might need a slight boost in. Hope that was something you weren't aware of & it helps out. Good luck & sorry so long tried 2 keep it short while comprehensive.
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