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soundslave09
Member since October 2017
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soundslave09
commented on
6 Apr 2019
those probabilities are awful (i.e., way too favorable) and would never be offered. ever. 5% chance at 20x return. Hello infinite MC.
soundslave09
commented on
5 Apr 2019
Not sure I understand the issues people have. Seems like Easter is coming next week and there are 3 to 4 masters already available. Could they not continue releasing movers cards in may? I mean.... it's been a week.
soundslave09
commented on
5 Apr 2019
seems kind of ridiculous to complain about a "cash grab" because they released a couple premium, MC-exclusive 99 ovr cards in between all the f2p 99 cards. This game is free. What is your expectation?
soundslave09
commented on
3 Apr 2019
I'm struggling to finish all the events for ironclad, movers, "quad", UL and then accumulating fans in OD. I just don't have time for seasons, LVL and barely have time for blitz Tournaments and I play a good 3 hours per day during my commute to and from work. I don't understand how there can be not enough content?
soundslave09
commented on
3 Apr 2019
in the game's current state, I would pay a $10-20/month subscription if the reward was justifiable and included, at a minimum, MC equal to the dollar amount.
soundslave09
commented on
2 Apr 2019
Snap the ball as the box is moving toward the right sideline, strafe/scramble your QB to the right and use bullet pass as the WR makes the cut toward the zone.
soundslave09
commented on
2 Apr 2019
I quickly became disillusioned with, and bored of Madden Overdrive earlier this season, but have returned due to interest being revitalized by NFL Free Agency. As a returning player, I've not been disappointed. Promos feel fresh, and rewards well thought-out. I like the Quad hub. Ironclad and Movers, in particular, are grindy and rewarding. It seems like EA is focused on ensuring any player can obtain a viable reward, while paying players can (obviously) obtain more (but not necessary significantly greater) reward. Ironclad walks this thin line so well. Communication seems to have become a focus for EA. The Q&As and community manager involvement has been great, from my perspective. Even as a returning player, playing the OD game mode felt a little masochistic. Updating rewards was huge for me. The number one change I would like to see: Captains/coaches. On the one hand, I like that these present choices that truly matter to your team's development. On the other hand, especially as a returning player, it feels extremely punishing when you've built a team that no longer works for you. The captain patch/coach whistle catch-up mechanics are great, but it would be awesome to have some protection from building a captain/coach you no longer want to use.
soundslave09
commented on
27 Mar 2019
I like that I can play Overdrive whenever, but at the same time I liked how stamina worked better in prior years vs how blitz tokens work Given my propensity for spending on these games, i'm scared to try NBALM
soundslave09
commented on
26 Mar 2019
Doesn't seem likely that bullet under the "innovation partnership" between Verizon and the NFL is intended to be construed as meaning there will be new NFL games Notice how it says "...one or more NFL games..." "game developers" could just as easily refer to EA sports. The press release would have been clunky if it read as "will call on a game developer" Should also consider that "game" is an ambiguous word. The alternative "game", if any, could refer to something that is not an alternative to Overdrive (e.g., a fantasy football game).
soundslave09
commented on
26 Mar 2019
My understanding is we only know they released ironclad to fill a roster gap with offensive linemen You dont know what the defense theme is if any. Even if they did release a defense, it doesnt have to be linemen. You could have "ballhawk defense - collect air to unlock x y and z currencies". Why would EA allow you to game the system and pick up a master without spending?
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Joined
10/11/2017
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231
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