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sreeniplaysmadden
Member since November 2017
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sreeniplaysmadden
commented on
Quote from hawskee >> The timer has always been there for those three Legend sets. They count down to when new Legends are added into the game every Saturday, which is when the sets are updated with the new players' badges/72+ OVR player cards.
sreeniplaysmadden
commented on
I am sure a lot of you recall that it takes 24 hours or so for Apple and Google to do their reviews before releasing the product on Appstore. The game is often released sooner because Apple and Google do not always take the full time to do their reviews. So, how does one get to know if EA has already submitted the App to Apple and Google? That will tell us how soon we get the App. Can HSD provide an interim update, please? Pretty please :-)
sreeniplaysmadden
commented on
Quote from dadadadann >> Glad H2H is back. Not sure about the format just yet since it seems they set it up like a blitz tourney grind instead of an actual ranking rewarding the top numbers. It is the same format as in MM 17 perhaps. The levels are same as in OD even now. To provide comparison to the today's game: they had to resort to comparing with Blitz Tournament but otherwise, it is similar to MM 17.
sreeniplaysmadden
commented on
Quote from EA_Hartz >> Took a bit to implement these changes, thanks for bearing with us. Is it really that difficult to make the grab bag pulls ... select one of three ... or is there a sinister plot from EA that players get stuck with duplicates and not build Onyx masters? As it is, the promo will require anywhere between 50k - 70k blitz tokens to get to a master ... and the issue with the duplicates is driving those grinders crazy? What does EA benefit from this decision?
sreeniplaysmadden
commented on
Quote from TheCreator8130 >> If collectibles are also random, And they are. The math is wrong because you’re not going to pull an even amount of collectibles needed. You may end up with 90, 150 and 60 of the three hundred needed. Exactly, this is correct and is a likely scenario. I do not mind EA making it cost 90k or 100k BT to grind a master but if everything is genuinely so random .... collectibles are and then if you do get lucky to complete a master, then the choice of player is ... how will the randomness work to any players' advantage?
sreeniplaysmadden
commented on
Quote from SWiFT_Curry >> Quote from sreeniplaysmadden >> Quote from SWiFT_Curry
sreeniplaysmadden
commented on
Quote from EA_Hartz >> Quote from SWiFT_Curry >> Quote from EA_Hartz >>
sreeniplaysmadden
commented on
Quote from SWiFT_Curry >> Blitz Events give 10-15 fireworks, and 2 gold+ (first win gives 15 fireworks) Dailies give 1 elite+ and 20-25 fireworks Collectibles are auctionable. Based on this and the 1 collectible pack I've opened, it'll cost 75k blitz per master. (This likely wrong, I only spent 2 minutes trying to figure it out before the MM stream, I'll update when the stream is over) Also per Hartz, you can get 1 N&L Plus Pack after completing 4 masters, but you get 1 N&L Reg. Pack per master you complete. How does one know what collectible we get from the grab bag? [If that choice of collectible is also random ... how does one even plan to grind to get to a master?]
sreeniplaysmadden
commented on
In which play book does one find this play? I have been having a hit and a miss performance with this live event ... when the QB decides to do something (either no pass or no look pass) on the third attempt thereby messing up the event and costing me 125 blitz tokens
sreeniplaysmadden
commented on
The points total of 407 will include 1. points scored for the play 2. any bonus such as +2 WR or any other bonus [what was the coach and what tactical bonus was applicable then?] 3. captain bonus So, 407 is a sum of all the three items mentioned above. Hence, it is, on paper, possible.
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